It's a simple dexterity game for kids. Everybody gets a set of seven different animals, a crocodile is placed on the table and players take turns putting animals on top of the crocodile. If something falls, the player who made the mistake collects up to two animals and game continues until someone is out of animals. Simple and fun.
The kids weren't thrilled. We played a game, but they didn't want to try it again. They were really keen to play with the animal pieces, so that's what we did - it was fun, though I prefer actually playing the game. Well, maybe other kids like the game more. I sure did.
We did play the game today, while waiting for more players to arrive. When Hannu and Sonja joined us, the first thing they wanted to do was to try the animal game, so once more... And why not, because this is an excellent little dexterity filler. It only takes about 10 minutes, tops, and while the game is really simple, it's also rather entertaining enough. The dexterity part is fairly easy, until the pyramid gets tall - the pieces are quite slippery.
So, a top-notch game: a nice small box, really gorgeous components, really easy to teach, plays fast, works with (at least some) kids, is fun enough for adults to play without children - what else can you wish from a game that costs 15 euros? I just hope Nooa likes the game as much as he loves the bits.
Back to Wednesday. We also played Candy, which is a rather entertaining quick perception game. A bunch of multi-colored candy tokens are spread on a mat. Three colourful dice are rolled and the players must race to grab the piece of candy with the correct colours. Simple, yet fun.
Here's another game that suffered from not playing by the rules. We played until the very end, or would've except we had to leave. The rules suggest playing until someone gets five, and I can see why: as the pieces are taken, more and more rolls are blanks, pieces that are already taken. It gets a bit boring. But if the game stops at five, it works much better (and then you start again and play for best out of five or something like that if you want a longer game).
In any case, this is a good game for kids, nice practise to make the kids ready for more adult reaction test games. The publisher, Beleduc, seems to be one of those companies making quality children's toys and games, like Selecta and Haba. It's a German company, no surprises there... The components in this game were nice, the candy is wooden and the mat is nice cloth.
Attika is one of those fairly rare games I've played constantly - it, Gang of Four and Age of Steam form a trio of games I've played every year for six years now. Not much Attika for the last few years, true, but still - every time the game hits the table I'm reminded of how good it is. It's such an elegant game, my rating of 9 is definitely valid.
In the first game I showed the novices Petri and Hannu how to play, in the next one first Petri was really close to win by a temple connections and then Hannu did it, right out of the blue. I'm actually fairly sure Hannu will eventually buy a copy, he seemed to like the game a lot.
I now have 11 games of Die Dolmengötter logged and I really like it. I'm seriously contemplating a 10 rating. If the game was as good with three or five as it is with four, a rating of 10 would be close to obvious. Now Die Dolmengötter is simply one of the very best 20 minute games for four, full of wonder and clever moves. My record is strong: I've won 7/11.
Ok, so I did it: Die Dolmengötter is now rated 10. It simply is that good.
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